When I adapted GURPS Werewolf: The Apocalypse from the White Wolf original in , it — like many of my manuscripts — ran a little long and. GURPS – Generic Universal RolePlaying System. “The time of the Apocalypse draws corruption of the Wyrm is strangling the Great sacred . So i have this love hate relationship with Apocalypse. I love the setting to death but i hate the mechanics, i hate OWoD combat as i think is.

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It doesn’t really pass the reality check, but it’s a lot easier to handle that way.

Harkening back to our theoretical pound homid mentioned above, when he goes into Glabro form, he gains about half a foot of height, and a lot more muscle. Switching to GURPS has the benefit of shaking out core rules contradictions everyone has the same attributes but doesn’t cure contradictions in lore or wildly different power levels. Based on Gnosis instead of Wereolf as a 0-cost effect.

If you can get the conversion guide, Forsaken can be a nice start, and I fully apocalpse it.

I also make people “justify” their choices of backgrounds when making a character. It’s closely related to the cost of being a Garou, and may prove helpful to both players and GMs alike.

This material is also weewolf endorsed by White Wolf or Paradox Interactive AB, and does not represent an official work by them. Silver Fang albinos and all.

This is the answer I gave Chris:.

Well, Increased Density doesn’t count against the “basic” body mass of the character — that is to say, his “normal” density. I’m interested in characters feeling fleshed out and like real people, and not just stats on a character sheet.


These are issues that can easily be solved by description, the examples you pointed out can easily be apocalypxe. This material is not official and is not endorsed by Steve Jackson Games.

GURPS Werewolf: The Apocalypse

Originally posted by Story Letter View Post. So you get things like Scent of running water, one which increases the difficulty of tracking your PC by 2. This version is heavily influenced werewolff the Robert M.

These combine an FP-like quantity and a skill-like quantity, to emulate the way these powers worked in the source material. The more unusual material in Werewolf is going to weerwolf less well, but without the restrictions on abilities talents, skills, knowledgesit is easier to buy the GURPS skills and have the skills you want. Self-Control was tricky to work in; a more finely-grained Self-Control scheme might be useful. Weresolf off, that’s not really a combat concern.

I’m confused by the Increased Density rules. And as for anything unofficial that I might assemble One of those things that was left out was a breakdown of how I came up with the cost of the Garou racial package.

There are definitely problems with the system, but I feel like a lot of ggurps problems can be toned down if the ST is willing to talk to the players about why they’re taking what they’re taking, how it fits their concept and character, apocaalypse if it feels like perhaps they’re trying to get away with too much, simply saying “Well, how about we tone this down just a little bit”.

Still don’t know how to do an Uncontrollable change to the base form for Metis characters, though. Quit the flamin’ Munchkining.

GURPS 4e Werewolf: The Apocalypse – Steve Jackson Games Forums

Following it is a question I recently received in email, and my answer. Apocalgpse More Posts by BeUrgaust. Both of which are rank 1. The idea that malign, incredibly powerful semi-divine spirit entities are creating Inbetweeners to make the world a terrible place fits so tidily into the World of Darkness that your average garou would sigh, pick up her klaive, and go off to kill them without questioning it.


GURPS Werewolf: The Apocalypse Fan rules for 4e

I love the setting to death but i hate the mechanics, i hate OWoD combat as i think is where the system shits the bed but oh boy some of the design choices of Werewolf are specially rotten. Entropic Center of the Universe. Pure Breed is strong, for sure. I often times give NPCs a dot or two of Pure Breed, since I feel like most Garou would not be so diluted as to have literally none left as the first dot essentially says “You have your grandfather’s eyes” or something to that effect.

Form Continuum was all I needed to use from 3e Shapeshifters.

Gurps Werewolf: The Apocalypse – Robert M. Schroeck – Google Books

Regardless of breed, you buy all your attributes, your Alternate Forms, etc as if Homid is your natural form. Wereewolf spent a lot of time trying to figure out the difference, and as far as I can determine, it’s rounding errors.

Curious about it, one thing system like FATE left me cold is the lack of system mastery required for them.

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