Covering the process of game design, the book builds up a set of techniques used by designers within the industry. It will show and tell. Gameplay and Design has 8 ratings and 0 reviews. Covering the process of video game design, this title builds up a set of techniques used by. Judy Robertson, Keiron Nicholson, Adventure Author: a learning environment to support creative design, Proceedings of the 6th international conference on.

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You can also include skills content, your own material and brand it to your course and your institution. The second part, Building the Design, describes the process of creating and formatting design documents.

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The oxlans discusses the components that make up gameplay using case studies and examples. Helen rated it it was amazing Nov 04, Throughout the book an imaginary game “Jumping Jack” will be discussed, taking the reader through the process of developing a design from the initial idea through to the full-blown specification. Read about Durham University’s experience of creating a bespoke course eBook for their engineering students catalogue. To create a great game you oland passion, imagination, talent, a good understanding of game-play and design, experience, a dedicated team, good project management gamrplay lots of hard work.

The running case study takes the reader gwmeplay the entire game design process. There is no instruction manual for making great games and it’s certainly not easy to create a masterpiece.

Whether you are a student studying game design, a practitioner working in the industry or simply someone wanting to take your first steps in this area, this book will give you new insights on many aspects of game design that will prove invaluable for your ongoing or future career in game development.

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Gameplay and Design – Kevin Oxland – Google Books

Zac rated it really liked it Sep 28, You have selected a title that is subject to further approval. Dirk marked it as to-read Apr 05, Download resources Buy this product Students, buy access Additional options. Sapphire Ng marked it as to-read Jan 09, Arun Menon added it Jul 11, Explore our range of textbook content across the disciplines and see how you can create your own textbook or eBook.

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Jonathan Kane rated it did not like it Aug 23, Covering the process of game design, the book builds up a set of techniques used by designers within the industry. Shows how to avoid design pitfalls and use story, motivation, feedback, reward and punishment to produce a game worth playing. Throughout the book an imaginary game “Jumping Jack” will be discussed, taking the reader through the process of developing a design from the initial idea through to the full-blown specification.

Using case studies and examples, the elements that create fun and absorbing game-play will be revealed. Joris added it Jan 25, Merlin marked it as to-read Feb 27, Lists with This Book. Open Preview See a Problem?

Gameplay and Design

Thanks for telling us about the problem. It’s the reason you always get the best out of them. You have selected a pack ISBN which is not available to designn as an examination copy. If you’re interested in creating a cost-saving package for your students contact your Pearson Account Manager.

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Gameplay and Design by Oxland, Kevin

Chris Rittelmeyer added it Nov 17, Nobody is smarter than you when it comes to reaching your students. Pearson Learning Solutions will partner with you to create a completely bespoke technology solution to your course’s specific requirements and needs. He has worked at Westwood Studios in Las Vegas on Disney’s The Lion King and Pinocchioand has also been involved in setting up two successful development studios and creating numerous games for many top publishers around the world.

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No trivia or quizzes yet. Gertjan Leemans rated it liked it Jul 23, To ask other readers questions about Gameplay and Designplease sign up.

Customise existing Pearson eLearning content to match the specific needs of your course. Every game developed is individual, but there Custom textbooks and gamepla Pick and choose content from one or more texts plus carefully-selected third-party content, and combine it into a bespoke book, unique to your course.

Take only the most applicable parts of your favourite materials and combine them in any order you want.

The second goes through the stages of creating and formatting design documents, showing how to approach the industry to start or further your career. Zvr added it May 17, Demonstration levels and the design documents will be included on the accompanying CD, and these documents can be used as templates for future designs. Kimberlee marked it as to-read Oct 13, Civil and Environmental Engineering: It’s fast, it’s easy and fewer course materials help minimise costs for your students.

Covering the process of game design, the book builds up a set of techniques used by designers within the industry. Features Shows how to avoid design pitfalls and use story, motivation, feedback, reward and punishment to produce a game worth playing.